Archive for July, 2010
Gears of War 3 – What Have I Become? (fan trailer)
*This is not an official trailer.* This trailer was a collaboration between: TheDuoGroup, Kootra, Treadster Media and Sound Wizardry with pre-production help from Eric Hibbeler.
Treadster Media was responsible for all the non-game character animation of Cole and Baird. I would like to thank Graham Cornell and The Duo Group for letting me contribute to this excellent project. Hats off to Kootra (Jordan Mathewson) who did a fantastic putting this together in the Unreal Development Kit.
War has taken its toll on Cole and the other Gears. Their backs are up against the wall. The enemy is closing in. They must rely on each other more than ever. Brothers till the end…together till the end.
Directed & Edited: TheDuoGroup
Cinematic Design: Kootra
Animation: Treadster Media
Sound Design: Sound Wizardry
Storyboard Artist: Eric Hibbeler
Music: Johnny Cash – Hurt (NIN cover)
Special thanks to Mitch Briggs and Anton Borkel.
Creating cinematics in the UDK – 7 part tutorial
I recently created a series of tutorials for a graduate school assignment my wife is working on. I am happy to share them out and hope some people get some good use from them.
UDK Cinematic Tutorial Part 1 – The User Interface – http://www.youtube.com/watch?v=jYiKV5xDdSE
Download
UDK Cinematic Tutorial Part 2 – The Content Browser – http://www.youtube.com/watch?v=08oFP2R6-qM
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UDK Cinematic Tutorial Part 3 – Lets get moving – http://www.youtube.com/watch?v=Wabg0WslPRI
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UDK Cinematic Tutorial Part 4 – Lets KEEP moving – http://www.youtube.com/watch?v=mj7KhjFqAFQ
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UDK Cinematic Tutorial Part 5 – Lets blow stuff up! – http://www.youtube.com/watch?v=vlHkmsoNf9s
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UDK Cinematic Tutorial Part 6 – Using the camera – http://www.youtube.com/watch?v=Vzi4xdkUz5Q
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UDK Cinematic Tutorial Part 7 – Wrapping it up – http://www.youtube.com/watch?v=HdZB9S0MWmU
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Hey all! Sorry things have been a little quiet here lately. I have been battling some health stuff lately that has all but zapped my energy. When I can however I have been doing some tests to see if I can make my next GoW movie in glorious 3DS max. I think I can I think I can I think I can. Here are a couple renders for you to chew on! Hope you guys are great!




