Hello Unreal Development Kit!
On March - 20 - 2010
I am moving from the UT3 editor into the wonderful new world of the Unreal Development Kit. There are many, MANY enhanced features that I am excited to check out. I am also working with it full time at work for the next month or so on some VIZ stuff. Overall it’s a really exciting time to be using this engine! Fin
UDK – http://www.udk.com/index
Hey all! Sorry things have been a little quiet here lately. I have been battling some health stuff lately that has all but zapped my energy. When I can however I have been doing some tests to see if I can make my next GoW movie in glorious 3DS max. I think I can I think I can I think I can. Here are a couple renders for you to chew on! Hope you guys are great!


Gears of War – 3D
Posted by m3



that’s great, m3. Can you specify some of the differences? I assume the standard UT3 editor is the one you get with the game, but the UDK is downloaded from the Epic site?
You do such good work in UT3, very glad to hear you have more tools to work with.
-ricky
Posted on March 20th, 2010 at 6:49 pm
Hey Ricky, sorry for my late reply here. The UDK is a stand alone editor you can get from here http://udn.epicgames.com/Three/DevelopmentKitHome.html
It has many updated features, too many to mention here. I would say that most notably is the Fracture system, the fluids system, and the new lighting system (called lightmass) to name a few. The UI is soooo much friendlier as well now that they have drag and drop functionality. It really makes it a marvelous machinima tool. Cheers dude!
Posted on April 4th, 2010 at 2:04 pm
How were you able to convert GOW assets with materials to UDK?
Posted on May 21st, 2010 at 6:30 pm
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