Treadster Media, makers of cool, fun, high quality Unreal Engine machinima. Created by Dave Tyner.

Part 2 of a tutorial outlining how to fix the problem of mesh clipping in and out during filming in unreal. This time bringing the animation into Unreal and testing.

Stay to the end to see a sneak peak at our new machinima called “Antipathy”

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Hey all! Sorry things have been a little quiet here lately. I have been battling some health stuff lately that has all but zapped my energy. When I can however I have been doing some tests to see if I can make my next GoW movie in glorious 3DS max. I think I can I think I can I think I can. Here are a couple renders for you to chew on! Hope you guys are great!





Gears of War – 3D

Posted by m3